Learning and play for all, through inclusive design and technology
From robots to virtual gaming platforms, this interactive installation exhibits shows how putting people's needs at the centre of the design process can lead to creative, new solutions to improve life, including those who feel isolated or marginalised on a daily basis, due to health conditions or other circumstances.
AV1 is the first telepresence robot that gives children and young adults with a long-term illness the chance to attend school and maintain their social life. Kahoot! is a gaming platform designed to make learning engaging and fun - by turning the classroom into a gameshow where every learner takes part, unlocking their deepest potential.
In a classroom setting, the robot AV1 and Kahoot! will be presented through different media, and through hosted, interactive sessions be demonstrated in practice for the Biennale audience.
- Image: Estera Kluczenko